void setup () {
size (200, 200);
}
void draw () {
background (51, 0, 102);
stroke (255, 51, 102);
strokeWeight (5);
line (0, height/2, width, height/2);
line (width/2, 0, width/2, height);
if (mouseX >= width/2 && mouseY <= height/2) {
text ("Quadrant 1", (width/2)+20, (height/2)-50);
}
if (mouseX <= width/2 && mouseY <= height/2) {
text ("Quadrant 2", 20, (height/2)-50);
}
if (mouseX <= width/2 && mouseY >= height/2) {
text ("Quadrant 3", 20, (height/2)+50);
}
if (mouseX >= width/2 && mouseY >= height/2) {
text ("Quadrant 4", (width/2)+20, (height/2)+50);
}
}
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